Apple VR and AR headset leak just revealed two killer features
Apple VR and AR headset leak just revealed 2 killer features
The upcoming Apple tree VR and mixed reality headset may have an interesting feature, according to analyst Ming-Chi Kuo (via 9to5Mac). Kuo claims the headset will be able to track center movement, blinking, and may even include biometric iris recognition.
Those sound similar features pulled directly out of a sci-fi novel, merely they're not as crazy as you might thinks. Specially not for a headset that's fix to as advanced as Apple tree's.
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Apple's VR and mixed reality headset is already tipped to come up with a number of external sensors. Rumors claim those are built to handle see-through AR capabilities, body tracking and obstacle detection. The headset is likewise set to feature LiDAR, which will boost the accuracy of the AR features.
But Apple clearly isn't stopping there. Kuo claims that the Apple headset will feature "sophisticated" eye tracking, which will be able to detect exactly where users are looking and whether they're blinking. This could accept the place of handheld controllers.
Kuo also mentions the iris recognition feature, which will reportedly function as an equivalent to Face up ID and identify the headset's user automatically. The iris recognition could also aid authenticate payments through the App Shop and other purchases, though Kuo is not certain if this characteristic volition be ready in time.
None of these things are actually new, of grade. Centre tracking has been a characteristic on certain high-terminate VR headsets, similar the HTC Vive Pro, for some time. As for iris recognition, that was a feature on Samsung flagships for several years — starting with the Samsung Galaxy Note vii. Information technology's all in how Apple plans to use these technologies.
What's so proficient about eye tracking?
Past reports have claimed Apple is working on designing its mixed reality headset to exist powerful, but also low-cal and comfortable. Those 2 things rarely mix in a headset, simply eye tracking tin can help facilitate this in its own way.
If a headset tin tell exactly where a user is looking, and then everything else on screen is of petty consequence. That means the headset could dynamically scale downwardly the resolution and quality of everything y'all're not focussed on. That fashion the headset doesn't waste CPU and GPU resources on something a user isn't going to see.
Plus, rendering an unabridged display at the same time takes up a lot of computing ability. This is especially true if the Apple tree headset will exist offering an 8K brandish. The smaller the area, the less calculating power y'all need, and that ways Apple can go abroad with using less powerful components.
Plus, past non overworking the CPU and GPU on display elements that aren't going to be seen, it reduces power consumption and oestrus generation. That means Apple can too use a smaller battery and cooling organisation, which will help reduce the overall weight of the headset.
The Apple VR and mixed reality headset is expected to arrive in mid-2022, and reports claim information technology may price either $1,000 or $3,000. Either way, it's designed to be an ultra-premium headset with AR pass capabilities, and will human activity as the precursor to the howdy-tech AR Apple Glasses.
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Source: https://www.tomsguide.com/news/apple-ar-headset-leak-reveals-eye-tracking-and-it-looks-like-a-game-changer
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